
I tried a variety of things to possibly work around it but nothing seems to stop them. I've also experienced the Trade Pod bug already listed, particularly with Biomass, as I've turned it off of selling and my colonists keep taking it to sell regardless.

It seems that registering low oxygen has a chance to just suffocate people even if there's 100% on that tile. What caused me to find this out was all of my crew were in their sleep period, and then they all just instantly died at the same time from suffocation, so I checked out various stuff in the room. It's happened to me in other rooms with various items against the walls as well, but I couldn't say which ones in particular. I then moved the treadmill half a space from the wall and it went away. I put a treadmill by the wall in my bedroom area, and the message appeared and wouldn't go away, and after just looking around I found the message occurring on the tiles in that room, even though they had 100% oxygen. The "Low Oxygen" messages when it's not low seem to occur for some reason randomly when objects are against a wall. I just didn't get that message in my previous file so it was confusing, but that one's not a bug. The fallback storage was apparently I had set all of my storage shelves and areas to specific items and didn't have any spot set for the random other stuff to go. Okay, figured (somewhat) both of these out. Funnily enough, it means I don't know if the bug report about the broken bug report was sent. When using the in-game "give feedback" bug report button, it can fail to send and leaves a red sign in the middle of the screen that doesn't vanish over time or closing the menu and blocks everything under it. Quite regular crashes that corrupt latest autosave - may be a bug *with* autosaving.Įgo upgrades reset when reloading not sure if the bonuses they give do, though, because a few of my colonists are hilariously fast after a few reloads. (It's right fking there.) Just gotta build extra floor space around it. Putting airlock on power lines keep crashing the game for me.Ĭryptominer machines will still need access to (dead) battery even when it doesn't require power (Upgrade).ĭrone sometimes can't reach Cryptominer placed right outside the station. Possible incompatibility with certain rigs causing blue screensĬreating Storage can crash game, crash appears to happen if you create storage on top of stuff on ground, game cant decide where to move things to make space for creation. can't do orders and if you kill him by warping away and re-clone him he will still be frozen in place at the incubator tank Getting the black starmap bug while out on the main story mission to rescue civilians will brick your save.Ĭolonist freezes in place and becomes immortal. Game sometimes crashing with an unexpected message upon saving. Ive been able to work around this by canceling the mission and redoing it. every time it happens.ġ contract mission gets stuck sometimes.


Researched incubator and upon its first action it immediately crashes the game. This action destroys your world immediately because you cannot proceed any further Starmap completly grey and blank, unable to mine or perform anything that requires that. Clicking OK does nothing, after this loose all controls in game. Text chat stuck when someones is messaging me. Weapon rack doesnt work (In 20 hours of play I am sure its not in the game yet)Ĭolonists with low morale wont get any morale from arcade/TV/JukeboxĬolonists with Low morale will just go on a killing spree, which is ok except the low morale turns into Goku and destroys a few people before going down Sometimes missions wont launch (sometimes due to an endless stocking loop for biomass/water/crops/seeds

Shelfs dont properly stock, cant be individually assigned loot Trade Pod will sometimes not register removal of items to be sold resulted in selling items you want to keep and thus creating more work and slowing down game. As title states I want to compile a list of bugs here the devs can see if one community build list to make it easy and efficient for them.Ĭolonists arent able to just do only their likes (will stand around idle)Ĭolonists will sometimes walk through airlock without space suits on and will die (kinda funny but annoying)Ĭolonists sometimes ignore commands they were made for (carrying waste for instance)
